Relic Words: Word Puzzle

Content rating
Everyone
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Experiencing interactive features inside Relic Words: Word Puzzle. Anubis Works gives the finest touch for APPzone enthusiasts. Explore info via Word.

Ultimate Guide To This Platform Relic Words: Word Puzzle

Nine letters. Twelve words hidden in them. One secret word the chamber will not give up easily.

Relic Words is a word puzzle wrapped in an expedition journal. Every chamber hands you nine letters and asks for the twelve words buried in them and holds back a thirteenth, the secret word, with only a riddle as a clue. Find it and the chamber gives up its gold.

SEVEN EXPEDITIONS, FIFTY CHAMBERS EACH
Follow the Nile through the Sands of Egypt. Cross Lake Texcoco to the Aztec Sun Stone. Cut through the Maya canopy to Pakal's crypt. Walk the Templar trail from Acre to the hidden vault. Climb from Olympus to the Underworld. March with the samurai from Kiyosu to the shogun's shrine. Ride the old road from the Jade Gate to the emperor's tomb. Three hundred and fifty chambers in all, with more expeditions on the way.

THREE HUNDRED AND FIFTY SECRET WORDS
Every chamber keeps one back, and every one carries its own riddle.
"Up before the sun." "Makes it law, or plays it out." Uncover them all in an expedition and its sealed chamber opens. No secret word is used twice anywhere in the game.

SEVENTY-TWO RELICS TO RESTORE
Clear five chambers and a relic comes back together piece by piece - the Gilded Ankh, the Jade Serpent, Pakal's death mask, the Shogun's shrine mirror, the Mercury Map of the Empire. Each one earns its place in your treasure hall and its entry in the field journal.

A JOURNAL THAT WRITES ITSELF
Every site you reach adds a dated page in your own hand, with a sketch of what you found there. Ninety pages by the end, and it reads like a real expedition log.

FIVE WAYS OUT WHEN YOU ARE STUCK
The bomb lights a letter in every word left. The wand takes a whole word out of the dark. The torch lights one letter everywhere it hides. The compass points at the secret. The golden idol pays you double.

NO ADVERTISING
Not one ad, anywhere in the game. No banners, no video, no interruptions. The first twenty-five chambers of Egypt are free to play. One purchase opens every expedition - including the ones still to come. That is the only purchase in the game.

Plays offline. Your progress is kept on your device.
A word puzzle of ancient expeditions. Spell, Explore, Restore the relics.
Updated on
Aug 30, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    about how developers declare sharing
  • This app may collect these data types
    Device or other IDs
  • Data is encrypted in transit

What’s new

A seventh expedition, and every puzzle in the game made new.

• THE DRAGON DYNASTY. Fifty chambers along the Silk Road, from the Jade Gate
to the emperor's tomb. Every board carries an X, a Z or a Q — no other
expedition does.
• Every chamber in the game is now a different set of nine letters. Boards
used to repeat between expeditions; they no longer do.
• No secret word is used twice anywhere.
• Fixed: the music would not play if sound effects were switched off.